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The PFND3DDDI_SYNCTOKEN callback creates a sync token.
Syntax
PFND3DDDI_SYNCTOKEN Pfnd3dddiSynctoken;
VOID Pfnd3dddiSynctoken(
HANDLE hDevice,
const D3DDDIARG_SYNCTOKEN *unnamedParam2
)
{...}
Parameters
hDevice
A handle to the graphics context device.
unnamedParam2
Pointer to a D3DDDIARG_SYNCTOKEN structure.
Return value
None
Requirements
| Requirement | Value |
|---|---|
| Header | d3dumddi.h |