Note
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Indicates how the Color management effect should interpret alpha data that is contained in the input image.
Syntax
typedef enum D2D1_COLORMANAGEMENT_ALPHA_MODE {
D2D1_COLORMANAGEMENT_ALPHA_MODE_PREMULTIPLIED = 1,
D2D1_COLORMANAGEMENT_ALPHA_MODE_STRAIGHT = 2,
D2D1_COLORMANAGEMENT_ALPHA_MODE_FORCE_DWORD = 0xffffffff
} ;
Constants
D2D1_COLORMANAGEMENT_ALPHA_MODE_PREMULTIPLIEDValue: 1 The effect assumes the alpha mode is premultiplied. |
D2D1_COLORMANAGEMENT_ALPHA_MODE_STRAIGHTValue: 2 The effect assumes the alpha mode is straight. |
D2D1_COLORMANAGEMENT_ALPHA_MODE_FORCE_DWORDValue: 0xffffffff |
Requirements
| Requirement | Value |
|---|---|
| Header | d2d1effects.h |