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Defines constants that identify the top level properties of the White level adjustment effect. The effect adjusts the white level of the source image by multiplying the source image color by the ratio of the input and output white levels. Input and output white levels are specified in nits.
Syntax
typedef enum D2D1_WHITELEVELADJUSTMENT_PROP {
D2D1_WHITELEVELADJUSTMENT_PROP_INPUT_WHITE_LEVEL,
D2D1_WHITELEVELADJUSTMENT_PROP_OUTPUT_WHITE_LEVEL,
D2D1_WHITELEVELADJUSTMENT_PROP_FORCE_DWORD
} ;
Constants
D2D1_WHITELEVELADJUSTMENT_PROP_INPUT_WHITE_LEVELValue: (0) Identifies the InputWhiteLevel property of the effect. The property is of type FLOAT, and is specified in nits. |
D2D1_WHITELEVELADJUSTMENT_PROP_OUTPUT_WHITE_LEVELValue: (1) Identifies the OutputWhiteLevel property of the effect. The property is of type FLOAT, and is specified in nits. |
D2D1_WHITELEVELADJUSTMENT_PROP_FORCE_DWORDValue: (0xFFFFFFFF) |
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10 Build 20348 |
| Minimum supported server | Windows 10 Build 20348 |
| Header | d2d1effects_2.h |