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Get the type of the resource.
Syntax
void GetType(
[out] D3D10_RESOURCE_DIMENSION *rType
);
Parameters
[out] rType
Type: D3D10_RESOURCE_DIMENSION*
Pointer to the resource type (see D3D10_RESOURCE_DIMENSION).
Return value
None
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d10.h |
| Library | D3D10.lib |