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Get the sampler state.
Syntax
void GetDesc(
[out] D3D10_SAMPLER_DESC *pDesc
);
Parameters
[out] pDesc
Type: D3D10_SAMPLER_DESC*
A pointer to the sampler state (see D3D10_SAMPLER_DESC).
Return value
None
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d10.h |
| Library | D3D10.lib |