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Gets the shader-resource view's description.
Syntax
void GetDesc1(
[out] D3D11_SHADER_RESOURCE_VIEW_DESC1 *pDesc1
);
Parameters
[out] pDesc1
Type: D3D11_SHADER_RESOURCE_VIEW_DESC1*
A pointer to a D3D11_SHADER_RESOURCE_VIEW_DESC1 structure that receives the description of the shader-resource view.
Return value
None
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10 [desktop apps only] |
| Minimum supported server | Windows Server 2016 [desktop apps only] |
| Target Platform | Windows |
| Header | d3d11_3.h |
| Library | D3D11.lib |