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Returns a value clamped to the maximum level-of-detail set for a managed texture (this method is not supported for an unmanaged texture).
Syntax
DWORD GetLOD();
Return value
Type: DWORD
A DWORD value, clamped to the maximum level-of-detail value (one less than the total number of levels). Calling GetLOD on an unmanaged texture is not supported and will result in a D3DERR error code being returned.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d9helper.h (include D3D9.h) |
| Library | D3D9.lib |