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Unlocks a rectangle on a cube texture resource.
Syntax
HRESULT UnlockRect(
[in] D3DCUBEMAP_FACES FaceType,
[in] UINT Level
);
Parameters
[in] FaceType
Type: D3DCUBEMAP_FACES
Member of the D3DCUBEMAP_FACES enumerated type, identifying a cube map face.
[in] Level
Type: UINT
Specifies a level of a mipmapped cube texture.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be: D3DERR_INVALIDCALL.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d9helper.h (include D3D9.h) |
| Library | D3D9.lib |