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A shader-variable interface accesses a shader variable.
Members
The ID3DX11EffectShaderVariable interface inherits from ID3DX11EffectVariable. ID3DX11EffectShaderVariable also has these types of members:
Methods
The ID3DX11EffectShaderVariable interface has these methods.
| Method | Description |
|---|---|
| GetComputeShader | Get a compute shader. |
| GetDomainShader | Get a domain shader. |
| GetGeometryShader | Get a geometry shader. |
| GetHullShader | Get a hull shader. |
| GetInputSignatureElementDesc | Get an input-signature description. |
| GetOutputSignatureElementDesc | Get an output-signature description. |
| GetPatchConstantSignatureElementDesc | Get a patch constant signature description. |
| GetPixelShader | Get a pixel shader. |
| GetShaderDesc | Get a shader description. |
| GetVertexShader | Get a vertex shader. |
Remarks
Note
The DirectX SDK does not supply any compiled binaries for effects. You must use Effects 11 source to build your effects-type application. For more information about using Effects 11 source, see Differences Between Effects 10 and Effects 11.
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
|