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Returns an event handle to the next priority blend event scheduled to occur after a specified event.
Syntax
D3DXEVENTHANDLE GetUpcomingPriorityBlend(
[in] D3DXEVENTHANDLE hEvent
);
Parameters
-
hEvent [in]
-
Type: D3DXEVENTHANDLE
Event handle to a specified event after which to search for a following priority blend event. If set to NULL, then the method will return the next scheduled priority blend event.
Return value
Type: D3DXEVENTHANDLE
Event handle to the next scheduled priority blend event. NULL is returned if no new priority blend event is scheduled.
Remarks
This method can be used iteratively to locate a desired priority blend event by repeatedly passing in NULL for hEvent.
Note
Do not iterate further after the method has returned NULL.
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
|
See also