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Gets the index of an animation, given its name.
Syntax
HRESULT GetAnimationIndexByName(
[in] LPCSTR pName,
[out] UINT *pIndex
);
Parameters
-
pName [in]
-
Type: LPCSTR
Name of the animation.
-
pIndex [out]
-
Type: UINT*
Pointer to the animation index.
Return value
Type: HRESULT
The return values of this method are implemented by an application programmer. In general, if no error occurs, program the method to return D3D_OK. Otherwise, program the method to return an appropriate error message from D3DERR or D3DXERR.
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
|
See also