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Not supported. Used internally by DirectX to represent and save a progressive mesh. This template should be used only with D3DX functions to read and write .x files.
template PMAttributeRange
{
< 917E0427-C61E-4a14-9C64-AFE65F9E9844 >
DWORD iFaceOffset;
DWORD nFacesMin;
DWORD nFacesMax;
DWORD iVertexOffset;
DWORD nVerticesMin;
DWORD nVerticesMax;
}
See also