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Shader Model 1 was the first shader model created in DirectX. It introduced vertex and pixel shaders to the first implementation of the programmable pipeline.
| Feature | Capability |
|---|---|
| Instruction Set |
|
| Register Set | |
| Vertex Shader Max | 128 instructions |
| Shader Profiles | vs_1_1 |
For more details on shader model 1, see:
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