PathF.InsertCurveTo(PointF, PointF, PointF, Int32) Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
public:
Microsoft::Maui::Graphics::PathF ^ InsertCurveTo(Microsoft::Maui::Graphics::PointF controlPoint1, Microsoft::Maui::Graphics::PointF controlPoint2, Microsoft::Maui::Graphics::PointF point, int index);
public Microsoft.Maui.Graphics.PathF InsertCurveTo (Microsoft.Maui.Graphics.PointF controlPoint1, Microsoft.Maui.Graphics.PointF controlPoint2, Microsoft.Maui.Graphics.PointF point, int index);
member this.InsertCurveTo : Microsoft.Maui.Graphics.PointF * Microsoft.Maui.Graphics.PointF * Microsoft.Maui.Graphics.PointF * int -> Microsoft.Maui.Graphics.PathF
Public Function InsertCurveTo (controlPoint1 As PointF, controlPoint2 As PointF, point As PointF, index As Integer) As PathF
Parámetros
- controlPoint1
- PointF
- controlPoint2
- PointF
- point
- PointF
- index
- Int32