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Enumerates families of input devices.
Syntax
enum GameInputDeviceFamily
{
GameInputFamilyVirtual = -1,
GameInputFamilyUnknown = 0,
GameInputFamilyXboxOne = 1,
GameInputFamilyXbox360 = 2,
GameInputFamilyHid = 3,
GameInputFamilyI8042 = 4,
GameInputFamilyAggregate = 5,
};
Constants
| Constant | Description |
|---|---|
| GameInputFamilyVirtual | Represents a virtualized input device on the platform. |
| GameInputFamilyUnknown | Represents an unknown device family. |
| GameInputFamilyXboxOne | Represents a device managed by the XboxGIP or XInputHID drivers |
| GameInputFamilyXbox360 | Represents a device managed by the XUSB22 driver |
| GameInputFamilyHid | Represents a generic Human Interface Device (HID). |
| GameInputFamilyI8042 | Represents an input device connected via an i8042 bus. |
| GameInputFamilyAggregate | Represents an aggregate input device. |
Remarks
This enumeration is used in the GameInputDeviceInfo structure. GameInputDeviceInfo is used by the GetDeviceInfo function.
For more information, see GameInput devices.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles