Nota:
El acceso a esta página requiere autorización. Puede intentar iniciar sesión o cambiar directorios.
El acceso a esta página requiere autorización. Puede intentar cambiar los directorios.
Syntax
bool GetFlightStickButtonMappingInfo(
GameInputFlightStickButtons buttonElement,
GameInputButtonMapping* mapping
);
Parameters
buttonElement _In_
Type: GameInputFlightStickButtons
The specific flight stick button whose mapping is being queried.
mapping _Out_
type: GameInputButtonMapping
The mapping information of how the button is mapped from the controller axes, buttons or switches.
Return value
Type: bool
If the mapping was successfully retrieved. This value is false if the device does not support the GameInputKindFlightStick input kind or if the specified button element is not supported by the device.
Requirements
Header: GameInput.h
Library: gameinput.lib
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles