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Initializes an instance of the PlayFab Multiplayer library.
public static void Initialize()
Remarks
Initialize() cannot be called again without a subsequent Uninitialize call.
Every call to Initialize() should have a corresponding Uninitialize() call.
The playFabTitleId is read from PlayFab's static PlayFabSettings asset. It can be changed Using Unity menu, PlayFab | MakePlayFabSharedSettings menu. It must be the same PlayFab Title ID used to acquire the PlayFab Entity Keys and Entity Tokens that will be passed to SetEntityToken.
See Also
- method Uninitialize
- class PlayFabMultiplayer
- namespace PlayFab.Multiplayer