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Information specific to the ConnectToNetworkCompleted type of state change.
Syntax
struct PartyConnectToNetworkCompletedStateChange : PartyStateChange {
PartyStateChangeResult result;
PartyError errorDetail;
PartyNetworkDescriptor networkDescriptor;
void* asyncIdentifier;
PartyNetwork* network;
}
Members
result PartyStateChangeResult
Indicates that the connect to network operation Succeeded or provides the reason that it failed.
errorDetail PartyError
A diagnostic value providing additional troubleshooting information regarding any potential error condition.
The human-readable form of this error detail can be retrieved via PartyManager::GetErrorMessage().
networkDescriptor PartyNetworkDescriptor
The network descriptor provided to the call associated with this state change.
asyncIdentifier void*
The async identifier provided to the call associated with this state change.
network PartyNetwork*
The network that was connected to.
Requirements
Header: Party.h