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GameControllerFactoryManager.RegisterCustomFactoryForGipInterface Méthode

Définition

Inscrit une fabrique pour un contrôleur Gip personnalisé.

public:
 static void RegisterCustomFactoryForGipInterface(ICustomGameControllerFactory ^ factory, Platform::Guid interfaceId);
 static void RegisterCustomFactoryForGipInterface(ICustomGameControllerFactory const& factory, winrt::guid const& interfaceId);
public static void RegisterCustomFactoryForGipInterface(ICustomGameControllerFactory factory, Guid interfaceId);
function registerCustomFactoryForGipInterface(factory, interfaceId)
Public Shared Sub RegisterCustomFactoryForGipInterface (factory As ICustomGameControllerFactory, interfaceId As Guid)

Paramètres

factory
ICustomGameControllerFactory

Fabrique à inscrire.

interfaceId
Guid

Platform::Guid

winrt::guid

ID d’interface de la fabrique.

S’applique à