D3DX には、次のテクスチャリング関数が用意されています。
- D3DXCheckCubeTextureRequirementsの
- D3DXCheckTextureRequirements
- D3DXCheckVolumeTextureRequirements
- D3DXComputeNormalMap
- D3DXCreateCubeTexture
- D3DXCreateCubeTextureFromFile
- D3DXCreateCubeTextureFromFileExの
- D3DXCreateCubeTextureFromFileInMemory
- D3DXCreateCubeTextureFromFileInMemoryEx
- D3DXCreateCubeTextureFromResourceの
- D3DXCreateCubeTextureFromResourceEx
- D3DXCreateTexture
- D3DXCreateTextureFromFileの
- D3DXCreateTextureFromFileExの
- D3DXCreateTextureFromFileInMemory
- D3DXCreateTextureFromFileInMemoryEx
- D3DXCreateTextureFromResourceの
- D3DXCreateTextureFromResourceExの
- D3DXCreateVolumeTexture
- D3DXCreateVolumeTextureFromFile
- D3DXCreateVolumeTextureFromFileEx
- D3DXCreateVolumeTextureFromFileInMemory
- D3DXCreateVolumeTextureFromFileInMemoryEx
- D3DXCreateVolumeTextureFromResourceの
- D3DXCreateVolumeTextureFromResourceEx
- D3DXFillCubeTexture
- D3DXFillCubeTextureTX
- D3DXFillTexture
- D3DXFillTextureTX
- D3DXFillVolumeTexture
- D3DXFillVolumeTextureTX
- D3DXFilterTextureの
- D3DXGetImageInfoFromFileの
- D3DXGetImageInfoFromFileInMemoryの
- D3DXGetImageInfoFromResourceの
- D3DXLoadSurfaceFromFileの
- D3DXLoadSurfaceFromFileInMemory
- D3DXLoadSurfaceFromMemory
- D3DXLoadSurfaceFromResourceの
- D3DXLoadSurfaceFromSurface
- D3DXLoadVolumeFromFileの
- D3DXLoadVolumeFromFileInMemory
- D3DXLoadVolumeFromMemory
- D3DXLoadVolumeFromResourceの
- D3DXLoadVolumeFromVolume
- D3DXSaveSurfaceToFileの
- D3DXSaveSurfaceToFileInMemoryの
- D3DXSaveTextureToFile
- D3DXSaveTextureToFileInMemory
- D3DXSaveVolumeToFile
- D3DXSaveVolumeToFileInMemory
関連トピック
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D3DX 関数 の