시스템 사용을 위해 예약되어 있습니다. 사용하지 마세요.
통사론
typedef struct _D3DKMT_QUERYSTATISTICS_SYSTEM_MEMORY {
D3DKMT_ALIGN64 ULONGLONG BytesAllocated;
D3DKMT_ALIGN64 ULONGLONG BytesReserved;
ULONG SmallAllocationBlocks;
ULONG LargeAllocationBlocks;
D3DKMT_ALIGN64 ULONGLONG WriteCombinedBytesAllocated;
D3DKMT_ALIGN64 ULONGLONG WriteCombinedBytesReserved;
D3DKMT_ALIGN64 ULONGLONG CachedBytesAllocated;
D3DKMT_ALIGN64 ULONGLONG CachedBytesReserved;
D3DKMT_ALIGN64 ULONGLONG SectionBytesAllocated;
D3DKMT_ALIGN64 ULONGLONG SectionBytesReserved;
D3DKMT_ALIGN64 ULONGLONG BytesZeroed;
D3DKMT_ALIGN64 ULONGLONG Reserved;
} D3DKMT_QUERYSTATISTICS_SYSTEM_MEMORY;
회원
BytesAllocated
BytesReserved
SmallAllocationBlocks
LargeAllocationBlocks
WriteCombinedBytesAllocated
WriteCombinedBytesReserved
CachedBytesAllocated
CachedBytesReserved
SectionBytesAllocated
SectionBytesReserved
BytesZeroed
Reserved
요구 사항
| 요구 | 값 |
|---|---|
| 지원되는 최소 서버 | Windows Server 2022 |
| 헤더 | d3dkmthk.h |