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Indicates the level of support for the sharing of resources between different adapters—for example, multiple GPUs.
Syntax
typedef struct D3D12_FEATURE_DATA_CROSS_NODE {
D3D12_CROSS_NODE_SHARING_TIER SharingTier;
BOOL AtomicShaderInstructions;
} D3D12_FEATURE_DATA_CROSS_NODE;
Members
SharingTier
Type: D3D12_CROSS_NODE_SHARING_TIER
Indicates the tier of cross-adapter sharing support.
AtomicShaderInstructions
Type: BOOL
Indicates there is support for shader instructions which operate across adapters.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 10 Build 20348 |
| Minimum supported server | Windows 10 Build 20348 |
| Header | d3d12.h |