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Set the maximum number of messages that can be added to the message queue.
Syntax
HRESULT SetMessageCountLimit(
[in] UINT64 MessageCountLimit
);
Parameters
[in] MessageCountLimit
Type: UINT64
Maximum number of messages that can be added to the message queue. -1 means no limit.
When the number of messages in the message queue has reached the maximum limit, new messages coming in will push old messages out.
Return value
Type: HRESULT
This method returns one of the Direct3D 12 Return Codes.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | d3d12sdklayers.h |