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Unlocks the Microsoft Direct3D device.
Syntax
HRESULT UnlockDevice(
[in] HANDLE hDevice,
[in] BOOL fSaveState
);
Parameters
[in] hDevice
A handle to the Direct3D device. To get the device handle, call IMFDXGIDeviceManager::OpenDeviceHandle.
[in] fSaveState
Reserved.
Return value
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
Remarks
Call this method to release the device after calling IMFDXGIDeviceManager::LockDevice.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 [desktop apps | UWP apps] |
| Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
| Target Platform | Windows |
| Header | mfobjects.h (include Mfidl.h) |