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MDLMaterialProperty.Float4Value Property

Definition

Gets or sets the 4-part floating-point value.

[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual System.Numerics.Vector4 Float4Value { [Foundation.Export("float4Value", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setFloat4Value:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
[<get: Foundation.Export("float4Value", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
[<set: Foundation.Export("setFloat4Value:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)>]
member this.Float4Value : System.Numerics.Vector4 with get, set

Property Value

Attributes

Applies to