Nuta
Dostęp do tej strony wymaga autoryzacji. Możesz spróbować się zalogować lub zmienić katalog.
Dostęp do tej strony wymaga autoryzacji. Możesz spróbować zmienić katalogi.
Enumerates buttons used for controlling the system, often outside of a game.
Syntax
typedef enum GameInputSystemButtons
{
GameInputSystemButtonNone = 0x00000000,
GameInputSystemButtonGuide = 0x00000001,
GameInputSystemButtonShare = 0x00000002
} GameInputSystemButtons
Constants
| Constant | Description |
|---|---|
| GameInputSystemButtonNone | No system buttons. |
| GameInputSystemButtonGuide | The Guide button. |
| GameInputSystemButtonShare | The Share button. |
Remarks
This enumeration is used to identify system buttons. Values may be combined.
For more information, see IGameInput::RegisterSystemButtonCallback.
This was added in the Windows SDK 10.0.26031 Preview GameInput.h and will be added to a future release of the GDK.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles
See also
Overview of GameInput
GameInput
IGameInput::RegisterSystemButtonCallback