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Enumerates types of switches supported by an input device.
Syntax
enum GameInputSwitchKind
{
GameInputUnknownSwitchKind = -1,
GameInput2WaySwitch = 0,
GameInput4WaySwitch = 1,
GameInput8WaySwitch = 2
};
Constants
| Constant | Description |
|---|---|
| GameInputUnknownSwitchKind | Unidentified switch type. |
| GameInput2WaySwitch | Switch with two positions. |
| GameInput4WaySwitch | Switch with four positions. |
| GameInput8WaySwitch | Switch with eight positions. |
Remarks
This enumeration is used in the GameInputControllerSwitchInfo and GameInputFlightStickInfo structures. For a flight stick, the values usually apply to the hat switch.
For intermediate and advanced use cases of the GameInput API, see Advanced GameInput topics.
Requirements
Header: GameInput.h
Supported platforms: Windows