Nuta
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Enumerates keyboard types by key layout.
Syntax
enum GameInputKeyboardKind
{
GameInputUnknownKeyboard = -1,
GameInputAnsiKeyboard = 0,
GameInputIsoKeyboard = 1,
GameInputKsKeyboard = 2,
GameInputAbntKeyboard = 3,
GameInputJisKeyboard = 4
};
Constants
| Constant | Description |
|---|---|
| GameInputUnknownKeyboard | Indicates that the keyboard type is unknown. |
| GameInputAnsiKeyboard | Indicates that the keyboard type is ANSI (104-key). |
| GameInputIsoKeyboard | Indicates that the keyboard type is ISO (105-key). |
| GameInputKsKeyboard | Indicates that the keyboard type is KS (106-key). |
| GameInputAbntKeyboard | Indicates that the keyboard type is ABNT (107-key). |
| GameInputJisKeyboard | Indicates that the keyboard type is JIS (109-key). |
Remarks
The keyboard types in this enumeration refer to the layouts of keys on various types of keyboards.
This enumeration is used in the GameInputKeyboardInfo structure.
For more information, see GameInput devices.
Requirements
Header: GameInput.h
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles