Nuta
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Describes the type of effect used for a particular transform.
Syntax
typedef enum DXEFFECTTYPE {
DXTET_PERIODIC = ( 1 << 0 ),
DXTET_MORPH = ( 1 << 1 )
} DXEFFECTTYPE;
Constants
DXTET_PERIODIC
Transform output at Progress = 1.0 is the same as the output at Progress = 0.0.DXTET_MORPH
Transform gradually changes the output from input 1 to input 2.
Remarks
A call to the IDXEffect::Capabilities method returns a value with one or both of these flags set. If both of these flags are set for a transform, it behaves as DXTET_PERIODIC with one input and DXTET_MORPH with two inputs.
Periodic transforms can be looped to simulate animation.
Requirements
Minimum supported client |
Windows XP |
Minimum supported server |
Windows 2000 Server |
Header |
Dxtrans.h |
IDL |
Dxtrans.idl |