Nuta
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Query information about the amount of data streamed out to the stream-output buffers in between ID3D10Asynchronous::Begin and ID3D10Asynchronous::End.
Syntax
typedef struct D3D10_QUERY_DATA_SO_STATISTICS {
UINT64 NumPrimitivesWritten;
UINT64 PrimitivesStorageNeeded;
} D3D10_QUERY_DATA_SO_STATISTICS;
Members
NumPrimitivesWritten
Type: UINT64
Number of primitives (that is, points, lines, and triangles) written to the stream-output buffers.
PrimitivesStorageNeeded
Type: UINT64
Number of primitives that would have been written to the stream-output buffers if there had been enough space for them all.
Requirements
| Requirement | Value |
|---|---|
| Header | d3d10.h |