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Creates an object that represents multiple effects to be applied to a visual subtree.
Syntax
HRESULT CreateEffectGroup(
[out] IDCompositionEffectGroup **effectGroup
);
Parameters
[out] effectGroup
Type: IDCompositionEffectGroup**
The new effect group object. This parameter must not be NULL.
Return value
Type: HRESULT
If the function succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See DirectComposition Error Codes for a list of error codes.
Remarks
An effect group enables an application to apply multiple effects to a single visual subtree.
A new effect group has a default opacity value of 1.0 and no 3D transformations.
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 [desktop apps only] |
| Minimum supported server | Windows Server 2012 [desktop apps only] |
| Target Platform | Windows |
| Header | dcomp.h |
| Library | Dcomp.lib |
| DLL | Dcomp.dll |