Nuta
Dostęp do tej strony wymaga autoryzacji. Możesz spróbować się zalogować lub zmienić katalog.
Dostęp do tej strony wymaga autoryzacji. Możesz spróbować zmienić katalogi.
Specifies the state of the Interaction Context object.
Syntax
typedef enum INTERACTION_STATE {
INTERACTION_STATE_IDLE = 0x00000000,
INTERACTION_STATE_IN_INTERACTION = 0x00000001,
INTERACTION_STATE_POSSIBLE_DOUBLE_TAP = 0x00000002,
INTERACTION_STATE_MAX = 0xffffffff
} ;
Constants
INTERACTION_STATE_IDLEValue: 0x00000000 There are no ongoing interactions and all transitional states (inertia, double tap) are complete. It is safe to reuse the Interaction Context object. |
INTERACTION_STATE_IN_INTERACTIONValue: 0x00000001 There is an ongoing interaction. One or more contacts are detected, or inertia is in progress. |
INTERACTION_STATE_POSSIBLE_DOUBLE_TAPValue: 0x00000002 All contacts are lifted, but the time threshold for double tap has not been crossed. |
INTERACTION_STATE_MAXValue: 0xffffffff Maximum number of interactions exceeded. |
Requirements
| Requirement | Value |
|---|---|
| Minimum supported client | Windows 8 [desktop apps only] |
| Minimum supported server | Windows Server 2012 [desktop apps only] |
| Header | interactioncontext.h |