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Notifies the system that the app has finished supplying audio data for the spatial audio objects activated with ActivateSpatialAudioObject.
Syntax
HRESULT EndUpdatingAudioObjects();
Return value
If the method succeeds, it returns S_OK. If it fails, possible return codes include, but are not limited to, the values shown in the following table.
| Return code | Description |
|---|---|
|
EndUpdatingAudioObjects was called before BeginUpdatingAudioObjects. |
|
The ISpatialAudioClient associated with the spatial audio stream has been destroyed. |
|
The audio endpoint device has been unplugged, or the audio hardware or associated hardware resources have been reconfigured, disabled, removed, or otherwise made unavailable for use. |
|
A resource associated with the spatial audio stream is no longer valid. |
|
An internal error has occurred. |
|
The media associated with the spatial audio stream uses an unsupported format. |
Remarks
The pointers retrieved with ISpatialAudioObjectBase::GetBuffer can no longer be used after this method is called.
Requirements
| Requirement | Value |
|---|---|
| Target Platform | Windows |
| Header | spatialaudioclient.h |