Nuta
Dostęp do tej strony wymaga autoryzacji. Możesz spróbować się zalogować lub zmienić katalog.
Dostęp do tej strony wymaga autoryzacji. Możesz spróbować zmienić katalogi.
An application uses the methods of this interface to implement a key frame animation set stored in a compressed data format.
Members
The ID3DXCompressedAnimationSet interface inherits from ID3DXAnimationSet. ID3DXCompressedAnimationSet also has these types of members:
Methods
The ID3DXCompressedAnimationSet interface has these methods.
| Method | Description |
|---|---|
| GetCallbackKeys | Fills an array with callback key data used for key frame animation. |
| GetCompressedData | Gets the data buffer that stores compressed key frame animation data. |
| GetNumCallbackKeys | Gets the number of callback keys in the animation set. |
| GetPlaybackType | Gets the type of the animation set playback loop. |
| GetSourceTicksPerSecond | Gets the number of animation key frame ticks that occur per second. |
Remarks
Create a compressed-format key frame animation set with D3DXCreateCompressedAnimationSet.
The LPD3DXCOMPRESSEDANIMATIONSET type is defined as a pointer to this interface.
typedef interface ID3DXCompressedAnimationSet ID3DXCompressedAnimationSet;
typedef interface ID3DXCompressedAnimationSet *LPD3DXCOMPRESSEDANIMATIONSET;
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
|
See also