Nuta
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Texture2DMS type (as it exists in Shader Model 4) plus resource variables.
In this section
| Topic | Description |
|---|---|
| GetDimensions |
Returns the dimensions of the resource. |
| GetSamplePosition |
Returns the sample position for the sample index provided. |
| Load methods |
Retrieves a value from the resource at the location and sample index provided. |
| sample.Operator[][] |
Retrieves a value from the resource at the location and sample index provided. |
| Operator[] |
Retrieves a value from the resource at the location provided at sample index 0. |
Minimum Shader Model
This object is supported in the following shader models.
| Shader Model | Supported |
|---|---|
| Shader model 4 and higher | yes |
This object is supported for the following types of shaders:
| Vertex | Hull | Domain | Geometry | Pixel | Compute |
|---|---|---|---|---|---|
| x | x | x | x | x | x |