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Lists the conversion functions provided by DirectXMath.
In this section
| Topic | Description |
|---|---|
| XMConvertFloatToHalf |
Converts a single-precision floating-point value to a half-precision floating-point value. |
| XMConvertFloatToHalfStream |
Converts a stream of single-precision floating-point values to a stream of half-precision floating-point values. |
| XMConvertHalfToFloat |
Converts a half-precision floating-point value to a single-precision floating-point value. |
| XMConvertHalfToFloatStream |
Converts a stream of half-precision floating-point values to a stream of single-precision floating-point values. |
| XMConvertToDegrees |
Converts an angle measured in radians into one measured in degrees. |
| XMConvertToRadians |
Converts an angle measured in degrees into one measured in radians. |
| XMConvertVectorFloatToInt |
Converts an XMVECTOR with float components to an XMVECTOR with int32_t components and applies a uniform bias. |
| XMConvertVectorFloatToUInt |
Converts an XMVECTOR with float components to an XMVECTOR with uint32_t components and applies a uniform bias. |
| XMConvertVectorIntToFloat |
Converts an XMVECTOR with int32_t components to an XMVECTOR with float components and applies a uniform bias. |
| XMConvertVectorUIntToFloat |
Converts an XMVECTOR with uint32_t components to an XMVECTOR with float components and applies a uniform bias. |
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