GKConstantNoiseSource.Create(Double) Method

Definition

[Foundation.Export("constantNoiseWithValue:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static GameplayKit.GKConstantNoiseSource Create(double value);
[<Foundation.Export("constantNoiseWithValue:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : double -> GameplayKit.GKConstantNoiseSource

Parameters

value
Double

Returns

Attributes

Applies to