IMTL4ArgumentTable.SetTexture(MTLResourceId, UIntPtr) Method

Definition

[Foundation.Export("setTexture:atIndex:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void SetTexture(Metal.MTLResourceId resourceId, UIntPtr bindingIndex);
[<Foundation.Export("setTexture:atIndex:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member SetTexture : Metal.MTLResourceId * unativeint -> unit
override this.SetTexture : Metal.MTLResourceId * unativeint -> unit

Parameters

resourceId
MTLResourceId
bindingIndex
UIntPtr

unativeint

Attributes

Applies to