GL.Ext.CreateShaderProgram(All, Int32, String) 方法

定义

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glCreateShaderProgramvEXT", Version="3.0")]
public static int CreateShaderProgram(OpenTK.Graphics.ES30.All type, int count, string strings);
static member CreateShaderProgram : OpenTK.Graphics.ES30.All * int * string -> int

参数

type
All
count
Int32
strings
String

返回

属性

适用于