SCNPhysicsConeTwistJoint.FromBody(SCNPhysicsBody, SCNMatrix4) Method

Definition

[Foundation.Export("jointWithBody:frame:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SceneKit.SCNPhysicsConeTwistJoint FromBody(SceneKit.SCNPhysicsBody body, SceneKit.SCNMatrix4 frame);
[<Foundation.Export("jointWithBody:frame:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member FromBody : SceneKit.SCNPhysicsBody * SceneKit.SCNMatrix4 -> SceneKit.SCNPhysicsConeTwistJoint

Parameters

frame
SCNMatrix4

Returns

Attributes

Applies to