The latest version of this topic can be found at <exception>.
Defines several types and functions related to the handling of exceptions. Exception handling is used in situations in which the system can recover from an error. It provides a means for control to be returned from a function to the program. The objective of incorporating exception handling is to increase the program's robustness while providing a way to recover from an error in an orderly fashion.
Syntax
#include <exception>
Typedefs
| exception_ptr | A type that describes a pointer to an exception. |
| terminate_handler | A type that describes a pointer to a function suitable for use as a terminate_handler. |
| unexpected_handler | A type that describes a pointer to a function suitable for use as an unexpected_handler. |
Functions
| current_exception | Obtains a pointer to the current exception. |
| get_terminate | Obtains the current terminate_handler function. |
| get_unexpected | Obtains the current unexpected_handler function. |
| make_exception_ptr | Creates an exception_ptr object that holds a copy of an exception. |
| rethrow_exception | Throws an exception passed as a parameter. |
| set_terminate | Establishes a new terminate_handler to be called at the termination of the program. |
| set_unexpected | Establishes a new unexpected_handler to be when an unexpected exception is encountered. |
| terminate | Calls a terminate handler. |
| uncaught_exception | Returns true only if a thrown exception is being currently processed. |
| unexpected | Calls an unexpected handler. |
Classes
| bad_exception Class | The class describes an exception that can be thrown from an unexpected_handler. |
| exception Class | The class serves as the base class for all exceptions thrown by certain expressions and by the Standard C++ Library. |
See Also
Header Files Reference
Thread Safety in the C++ Standard Library