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This input pin class channels calls to the rendering filter.
Protected Data Members
| Member | Description |
|---|---|
| m_pRenderer | Pointer to the CBaseRenderer object. |
Member Functions
| Member function | Description |
|---|---|
| Allocator | Retrieves a pointer to the default memory allocator. |
| CRendererInputPin | Constructs a CRendererInputPin object. |
Overrideable Member Functions
| Member function | Description |
|---|---|
| Active | Switches the pin to the active (paused or running) mode. |
| BeginFlush | Informs the pin to begin a flush operation. |
| BreakConnect | Adds customized code upon breaking a connection. |
| CheckMediaType | Determines if the pin can support a specific media type. |
| CompleteConnect | Completes the connection. |
| EndFlush | Informs the pin to end a flush operation. |
| EndOfStream | Informs the pin that no additional data is expected until a new run command is issued. |
| Inactive | Switches the pin to an inactive state and releases the memory of the allocator. |
| Receive | Returns the next block of data from the stream. |
| SetMediaType | Sets the media type of the pin. |
Implemented IPin Methods
| Method | Description |
|---|---|
| QueryId | Retrieves an identifier for the pin. |
Requirements
DirectShow applications and DirectShow filters have different include file and link library requirements.
For more information, see Setting Up the Build Environment.
OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
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