Copies texture data into an array.
Overload List
| Name | Description |
|---|---|
| Texture2D.GetData (Int32, Nullable<Rectangle>, T[], Int32, Int32) | Gets a copy of 2D texture data, specifying a mipmap level, source rectangle, start index, and number of elements. |
| Texture2D.GetData (T[]) | Gets a copy of 2D texture data. |
| Texture2D.GetData (T[], Int32, Int32) | Gets a copy of 2D texture data, specifying a start index and number of elements. |
See Also
Reference
Texture2D Class
Texture2D Members
Microsoft.Xna.Framework.Graphics Namespace