Sets a new color buffer for a GraphicsDevice.
Overload List
| Name | Description |
|---|---|
| GraphicsDevice.SetRenderTarget (RenderTarget2D) | Sets a new render target for this GraphicsDevice. |
| GraphicsDevice.SetRenderTarget (RenderTargetCube, CubeMapFace) | Sets a new render target for this GraphicsDevice. |
See Also
Reference
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace