共用方式為


Matrix 結構

定義

public value class Matrix
[System.ComponentModel.TypeConverter(typeof(Microsoft.Maui.Controls.Shapes.MatrixTypeConverter))]
public struct Matrix
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Maui.Controls.Shapes.MatrixTypeConverter))>]
type Matrix = struct
Public Structure Matrix
繼承
Matrix
屬性

建構函式

Matrix(Double, Double, Double, Double, Double, Double)

屬性

Determinant
HasInverse
Identity
IsIdentity
M11
M12
M21
M22
OffsetX
OffsetY

方法

Append(Matrix)
Invert()
Multiply(Matrix, Matrix)
Prepend(Matrix)
Rotate(Double)
RotateAt(Double, Double, Double)
RotateAtPrepend(Double, Double, Double)
RotatePrepend(Double)
Scale(Double, Double)
ScaleAt(Double, Double, Double, Double)
ScaleAtPrepend(Double, Double, Double, Double)
ScalePrepend(Double, Double)
SetIdentity()
Skew(Double, Double)
SkewPrepend(Double, Double)
Transform(Point)
Transform(Point[])
Translate(Double, Double)
TranslatePrepend(Double, Double)

運算子

Multiply(Matrix, Matrix)

擴充方法

ToMatrix3X2(Matrix)

適用於