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RecognizedAudio.WriteToWaveStream(Stream) 方法

定義

將音訊以聲波格式寫入資料流中。

public:
 void WriteToWaveStream(System::IO::Stream ^ outputStream);
public void WriteToWaveStream(System.IO.Stream outputStream);
member this.WriteToWaveStream : System.IO.Stream -> unit
Public Sub WriteToWaveStream (outputStream As Stream)

參數

outputStream
Stream

將接收音訊資料的資料流。

範例

下列範例會建立名稱輸入的語音辨識文法、新增事件的處理常式 SpeechRecognized ,並將文法載入至處理中的語音辨識器。 然後,它會將輸入名稱部分的音訊資訊寫入音訊檔案。 音訊檔案會做為 物件的輸入 SpeechSynthesizer ,該物件會說出包含錄製音訊的片語。

private static void AddNameGrammar(SpeechRecognitionEngine recognizer)
{
  GrammarBuilder builder = new GrammarBuilder();
  builder.Append("My name is");
  builder.AppendWildcard();

  Grammar nameGrammar = new Grammar(builder);
  nameGrammar.Name = "Name Grammar";
  nameGrammar.SpeechRecognized +=
    new EventHandler<SpeechRecognizedEventArgs>(
      NameSpeechRecognized);

  recognizer.LoadGrammar(nameGrammar);
}

// Handle the SpeechRecognized event of the name grammar.
private static void NameSpeechRecognized(
  object sender, SpeechRecognizedEventArgs e)
{
  Console.WriteLine("Grammar ({0}) recognized speech: {1}",
    e.Result.Grammar.Name, e.Result.Text);

  try
  {
    // The name phrase starts after the first three words.
    if (e.Result.Words.Count < 4)
    {

      // Add code to check for an alternate that contains the
wildcard.
      return;
    }

    RecognizedAudio audio = e.Result.Audio;
    TimeSpan start = e.Result.Words[3].AudioPosition;
    TimeSpan duration = audio.Duration - start;

    // Add code to verify and persist the audio.
    string path = @"C:\temp\nameAudio.wav";
    using (Stream outputStream = new FileStream(path, FileMode.Create))
    {
      RecognizedAudio nameAudio = audio.GetRange(start, duration);
      nameAudio.WriteToWaveStream(outputStream);
      outputStream.Close();
    }

    Thread testThread =
      new Thread(new ParameterizedThreadStart(TestAudio));
    testThread.Start(path);
  }
  catch (Exception ex)
  {
    Console.WriteLine("Exception thrown while processing audio:");
    Console.WriteLine(ex.ToString());
  }
}

// Use the speech synthesizer to play back the .wav file
// that was created in the SpeechRecognized event handler.

private static void TestAudio(object item)
{
  string path = item as string;
  if (path != null && File.Exists(path))
  {
    SpeechSynthesizer synthesizer = new SpeechSynthesizer();
    PromptBuilder builder = new PromptBuilder();
    builder.AppendText("Hello");
    builder.AppendAudio(path);
    synthesizer.Speak(builder);
  }
}

備註

音訊資料會以 Wave 格式寫入 outputStream ,其中包含資源交換檔案格式 (RIFF) 標頭。

方法 WriteToAudioStream 會使用相同的二進位格式,但不包含 Wave 標頭。

適用於

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