Broadcasts a data message to all players.
Syntax
public void PlayFabMultiplayerManager.Get().SendDataMessageToAllPlayers(buffer);
Parameters
buffer byte[]
A buffer that contains the data to send.
Return value
None.
Broadcasts a data message to all players.
public void PlayFabMultiplayerManager.Get().SendDataMessageToAllPlayers(buffer);
buffer byte[]
A buffer that contains the data to send.
None.