CompositionGraphicsDevice 類別
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
用來在撰寫器會話上建立指定 DirectX 裝置的所有硬體系結資源。 CompositionGraphicsDevice 包含用來執行 GPU 作業的 DirectX 裝置。 開發人員可以從撰寫器最上層物件取得圖形裝置。
public ref class CompositionGraphicsDevice sealed
public ref class CompositionGraphicsDevice sealed : CompositionObject
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class CompositionGraphicsDevice final
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 131072)]
class CompositionGraphicsDevice final : CompositionObject
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class CompositionGraphicsDevice
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 131072)]
public sealed class CompositionGraphicsDevice : CompositionObject
Public NotInheritable Class CompositionGraphicsDevice
Public NotInheritable Class CompositionGraphicsDevice
Inherits CompositionObject
- 繼承
- 繼承
- 屬性
Windows 需求
| 裝置系列 |
Windows 10 (已於 10.0.10240.0 引進)
|
| API contract |
Windows.Foundation.UniversalApiContract (已於 v1.0 引進)
|
備註
版本歷程記錄
| Windows 版本 | SDK 版本 | 已新增值 |
|---|---|---|
| 1703 | 15063 | CreateDrawingSurface2 |
| 1703 | 15063 | CreateVirtualDrawingSurface |
| 1903 | 18362 | CreateMipmapSurface |
| 1903 | 18362 | Trim |
屬性
| Comment |
要與 CompositionObject 建立關聯的字串。 (繼承來源 CompositionObject) |
| Compositor |
用來建立這個CompositionObject的Compositor。 (繼承來源 CompositionObject) |
| Dispatcher |
CompositionObject的發送器。 (繼承來源 CompositionObject) |
| DispatcherQueue |
取得 CompostionObject 的 DispatcherQueue 。 (繼承來源 CompositionObject) |
| ImplicitAnimations |
附加至這個物件的隱含動畫集合。 (繼承來源 CompositionObject) |
| Properties |
與 CompositionObject相關聯的屬性集合。 (繼承來源 CompositionObject) |
方法
事件
| RenderingDeviceReplaced |
已取代轉譯裝置時所觸發的事件。 |