MatchProcessingBehavior Struct
Definition
Important
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If this rule is a match should the rules engine continue running the remaining rules or stop. If not present, defaults to Continue.
public readonly struct MatchProcessingBehavior : IEquatable<Azure.ResourceManager.FrontDoor.Models.MatchProcessingBehavior>
type MatchProcessingBehavior = struct
Public Structure MatchProcessingBehavior
Implements IEquatable(Of MatchProcessingBehavior)
- Inheritance
-
MatchProcessingBehavior
- Implements
Constructors
| Name | Description |
|---|---|
| MatchProcessingBehavior(String) |
Initializes a new instance of MatchProcessingBehavior. |
Properties
| Name | Description |
|---|---|
| Continue |
Continue. |
| Stop |
Stop. |
Methods
| Name | Description |
|---|---|
| Equals(MatchProcessingBehavior) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(MatchProcessingBehavior, MatchProcessingBehavior) |
Determines if two MatchProcessingBehavior values are the same. |
| Implicit(String to MatchProcessingBehavior) |
Converts a String to a MatchProcessingBehavior. |
| Inequality(MatchProcessingBehavior, MatchProcessingBehavior) |
Determines if two MatchProcessingBehavior values are not the same. |