ARSkeleton3D.GetModelTransform Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| GetModelTransform(ARSkeletonJointName) | |
| GetModelTransform(NSString) |
GetModelTransform(ARSkeletonJointName)
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual CoreGraphics.NMatrix4 GetModelTransform(ARKit.ARSkeletonJointName jointName);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetModelTransform : ARKit.ARSkeletonJointName -> CoreGraphics.NMatrix4
override this.GetModelTransform : ARKit.ARSkeletonJointName -> CoreGraphics.NMatrix4
Parameters
- jointName
- ARSkeletonJointName
Returns
- Attributes
Applies to
GetModelTransform(NSString)
[Foundation.Export("modelTransformForJointName:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual CoreGraphics.NMatrix4 GetModelTransform(Foundation.NSString jointName);
[<Foundation.Export("modelTransformForJointName:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetModelTransform : Foundation.NSString -> CoreGraphics.NMatrix4
override this.GetModelTransform : Foundation.NSString -> CoreGraphics.NMatrix4
Parameters
- jointName
- NSString
Returns
- Attributes